I'm a software design engineer with experience in algorithm design, image processing, pattern recognition, communications engineering, and real time embedded systems working in Silicon Valley, U.S.A. My educational background is in pure and applied mathematics, classical and quantum physics and studio art. I've developed on Mac, Unix and Windows platforms in C++, C and many other languages. I enjoy innovation and applying advanced theory to solving practical problems. Please see my resume for details.
Professional Interests For fun, I design and publish specialized mathematical software including programs for primitive polynomial computation, CRC code generation, coding and decoding, and cellular automata. All source code is copylefted under the GNU General Public License. and comes with extensive comments and complete technical documentation.
me if you have questions or comments.
Copyright © 1999-2018 by Sean Erik O'Connor. All Rights Reserved. last updated 21 Jan 18.